Polemos: 8th Age - Bodies
Body Types
IMPORTANT NOTE:
This document has not been finalized yet and may change in the future
Angelic
Abdomen
Vital
Type:
Abdomen
Vitality (HP):
5
Prosthetics Allowed?:
No
Functions:
Humanoid
Called Shot Accuracy Penalty:
2
Energy Generation:
1 metabolic
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Vital Wound
Chest
Vital
Type:
Chest
Vitality (HP):
5
Prosthetics Allowed?:
No
Functions:
Humanoid
Called Shot Accuracy Penalty:
2
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Vital Wound
Head
Vital
Type:
Head
Vitality (HP):
4
Prosthetics Allowed?:
No
Functions:
Humanoid
Called Shot Accuracy Penalty:
3
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Vital Wound
Left Arm
Type:
Arm
Vitality (HP):
3
Prosthetics Allowed?:
No
Functions:
Humanoid
Called Shot Accuracy Penalty:
3
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Failed Arm
Left Foot
Type:
Foot
Vitality (HP):
3
Prosthetics Allowed?:
No
Functions:
Humanoid
Called Shot Accuracy Penalty:
4
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Failed Foot
Left Hand
Type:
Hand
Vitality (HP):
3
Prosthetics Allowed?:
No
Functions:
Humanoid
Called Shot Accuracy Penalty:
4
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Held Item
Failure Wound:
Failed Hand
Left Leg
Type:
Leg
Vitality (HP):
3
Prosthetics Allowed?:
No
Functions:
Humanoid
Called Shot Accuracy Penalty:
3
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Failed Leg
Left Wing
Type:
Wing
Vitality (HP):
3
Prosthetics Allowed?:
No
Functions:
Angelic
Called Shot Accuracy Penalty:
2
Can Equip:
Covering
Failure Wound:
Failed Wing
Neck
Vital
Type:
Neck
Vitality (HP):
4
Prosthetics Allowed?:
No
Functions:
Humanoid
Called Shot Accuracy Penalty:
4
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Vital Wound
Right Arm
Type:
Arm
Vitality (HP):
3
Prosthetics Allowed?:
No
Functions:
Humanoid
Called Shot Accuracy Penalty:
3
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Failed Arm
Right Foot
Type:
Foot
Vitality (HP):
3
Prosthetics Allowed?:
No
Functions:
Humanoid
Called Shot Accuracy Penalty:
4
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Failed Foot
Right Hand
Type:
Hand
Vitality (HP):
3
Prosthetics Allowed?:
No
Functions:
Humanoid
Called Shot Accuracy Penalty:
4
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Held Item
Failure Wound:
Failed Hand
Right Leg
Type:
Leg
Vitality (HP):
3
Prosthetics Allowed?:
No
Functions:
Humanoid
Called Shot Accuracy Penalty:
3
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Failed Leg
Right Wing
Type:
Wing
Vitality (HP):
3
Prosthetics Allowed?:
No
Functions:
Angelic
Called Shot Accuracy Penalty:
2
Can Equip:
Covering
Failure Wound:
Failed Wing
Anthegal
Abdomen
Vital
Type:
Abdomen
Vitality (HP):
5
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
2
Energy Generation:
4 metabolic
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Vital Wound
Chest
Vital
Type:
Chest
Vitality (HP):
5
Prosthetics Allowed?:
No
Functions:
Humanoid
Called Shot Accuracy Penalty:
2
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Vital Wound
Head
Vital
Type:
Head
Vitality (HP):
4
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
3
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Vital Wound
Left Arm
Type:
Arm
Vitality (HP):
3
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
3
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Failed Arm
Left Foot
Type:
Foot
Vitality (HP):
3
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
4
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Failed Foot
Left Hand
Type:
Hand
Vitality (HP):
3
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
4
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Held Item
Failure Wound:
Failed Hand
Left Leg
Type:
Leg
Vitality (HP):
3
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
3
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Failed Leg
Neck
Vital
Type:
Neck
Vitality (HP):
4
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
4
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Vital Wound
Right Arm
Type:
Arm
Vitality (HP):
3
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
3
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Failed Arm
Right Foot
Type:
Foot
Vitality (HP):
3
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
4
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Failed Foot
Right Hand
Type:
Hand
Vitality (HP):
3
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
4
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Held Item
Failure Wound:
Failed Hand
Right Leg
Type:
Leg
Vitality (HP):
3
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
3
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Failed Leg
Dragoon
Abdomen
Vital
Type:
Abdomen
Vitality (HP):
5
Prosthetics Allowed?:
No
Functions:
Humanoid
Called Shot Accuracy Penalty:
2
Energy Generation:
2 metabolic
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Vital Wound
Chest
Vital
Type:
Chest
Vitality (HP):
5
Prosthetics Allowed?:
No
Functions:
Humanoid
Called Shot Accuracy Penalty:
2
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Vital Wound
Head
Vital
Type:
Head
Vitality (HP):
4
Prosthetics Allowed?:
No
Functions:
Humanoid
Called Shot Accuracy Penalty:
3
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Vital Wound
Left Arm
Type:
Arm
Vitality (HP):
3
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
3
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Failed Arm
Left Foot
Type:
Foot
Vitality (HP):
3
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
4
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Failed Foot
Left Hand
Type:
Hand
Vitality (HP):
3
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
4
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Held Item
Failure Wound:
Failed Hand
Left Leg
Type:
Leg
Vitality (HP):
3
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
3
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Failed Leg
Neck
Vital
Type:
Neck
Vitality (HP):
4
Prosthetics Allowed?:
No
Functions:
Humanoid
Called Shot Accuracy Penalty:
4
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Vital Wound
Right Arm
Type:
Arm
Vitality (HP):
3
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
3
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Failed Arm
Right Foot
Type:
Foot
Vitality (HP):
3
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
4
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Failed Foot
Right Hand
Type:
Hand
Vitality (HP):
3
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
4
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Held Item
Failure Wound:
Failed Hand
Right Leg
Type:
Leg
Vitality (HP):
3
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
3
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Failed Leg
Human
Abdomen
Vital
Type:
Abdomen
Vitality (HP):
5
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
2
Energy Generation:
3 metabolic
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Vital Wound
Chest
Vital
Type:
Chest
Vitality (HP):
5
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
2
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Vital Wound
Head
Vital
Type:
Head
Vitality (HP):
4
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
3
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Vital Wound
Left Arm
Type:
Arm
Vitality (HP):
3
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
3
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Failed Arm
Left Foot
Type:
Foot
Vitality (HP):
3
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
4
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Failed Foot
Left Hand
Type:
Hand
Vitality (HP):
3
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
4
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Held Item
Failure Wound:
Failed Hand
Left Leg
Type:
Leg
Vitality (HP):
3
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
3
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Failed Leg
Neck
Vital
Type:
Neck
Vitality (HP):
4
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
4
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Vital Wound
Right Arm
Type:
Arm
Vitality (HP):
3
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
3
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Failed Arm
Right Foot
Type:
Foot
Vitality (HP):
3
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
4
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Failed Foot
Right Hand
Type:
Hand
Vitality (HP):
3
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
4
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Held Item
Failure Wound:
Failed Hand
Right Leg
Type:
Leg
Vitality (HP):
3
Prosthetics Allowed?:
Yes
Functions:
Humanoid
Called Shot Accuracy Penalty:
3
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Failed Leg
Shapeshifter
Abdomen
Vital
Type:
Abdomen
Vitality (HP):
5
Prosthetics Allowed?:
No
Functions:
Humanoid
Called Shot Accuracy Penalty:
2
Energy Generation:
3 metabolic
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Vital Wound
Chest
Vital
Type:
Chest
Vitality (HP):
5
Prosthetics Allowed?:
No
Functions:
Humanoid
Called Shot Accuracy Penalty:
2
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Vital Wound
Head
Vital
Type:
Head
Vitality (HP):
4
Prosthetics Allowed?:
No
Functions:
Humanoid
Called Shot Accuracy Penalty:
3
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Vital Wound
Left Arm
Type:
Arm
Vitality (HP):
3
Prosthetics Allowed?:
No
Functions:
Humanoid
Called Shot Accuracy Penalty:
3
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Failed Arm
Left Foot
Type:
Foot
Vitality (HP):
3
Prosthetics Allowed?:
No
Functions:
Humanoid
Called Shot Accuracy Penalty:
4
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Failed Foot
Left Hand
Type:
Hand
Vitality (HP):
3
Prosthetics Allowed?:
No
Functions:
Humanoid
Called Shot Accuracy Penalty:
4
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Held Item
Failure Wound:
Failed Hand
Left Leg
Type:
Leg
Vitality (HP):
3
Prosthetics Allowed?:
No
Functions:
Humanoid
Called Shot Accuracy Penalty:
3
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Failed Leg
Neck
Vital
Type:
Neck
Vitality (HP):
4
Prosthetics Allowed?:
No
Functions:
Humanoid
Called Shot Accuracy Penalty:
4
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Vital Wound
Right Arm
Type:
Arm
Vitality (HP):
3
Prosthetics Allowed?:
No
Functions:
Humanoid
Called Shot Accuracy Penalty:
3
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Failed Arm
Right Foot
Type:
Foot
Vitality (HP):
3
Prosthetics Allowed?:
No
Functions:
Humanoid
Called Shot Accuracy Penalty:
4
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Failed Foot
Right Hand
Type:
Hand
Vitality (HP):
3
Prosthetics Allowed?:
No
Functions:
Humanoid
Called Shot Accuracy Penalty:
4
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Held Item
Failure Wound:
Failed Hand
Right Leg
Type:
Leg
Vitality (HP):
3
Prosthetics Allowed?:
No
Functions:
Humanoid
Called Shot Accuracy Penalty:
3
Can Equip:
Under-Apparel
Apparel
Jewelry
Armor
Covering
Failure Wound:
Failed Leg