Items
IMPORTANT NOTE: This document has not been finalized yet and may change in the future
Filtering by [pleasure] items.
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- Consume Effect:
-1 FP. Heal 1 stress if 1D6 < {quality}.
- Tags:
-
Production Design
- Skill Tag:
Chemistry
- Time:
10 hours
- Difficulty:
7
- Yield:
36
- Yield Material:
Ale
- Required Facility:
Fire
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Ingredients
-
Tools
- Tags:
- Ale:
0.02 silver
at quality 2 (+10% per extra quality)
- Consume Effect:
-2 FP. heal 1 fatigue wound. Heal 1 stress if 1D6 < {quality}.
- Tags:
-
Production Design
- Skill Tag:
Chemistry
- Time:
12 hours
- Difficulty:
9
- Yield:
28
- Yield Material:
Liquor
- Required Facility:
Fire
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Ingredients
-
Tools
- Required Tool:
[Pot]
- Required Tool:
[Alembic]
- Tags:
- Liquor:
0.06 silver
at quality 1 (+10% per extra quality)
- Consume Effect:
-1 FP. Heal 1 stress if 1D6 < {quality}.
- Tags:
-
Production Design
- Skill Tag:
Chemistry
- Time:
10 hours
- Difficulty:
8
- Yield:
26
- Yield Material:
Wine
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Ingredients
-
Tools
- Tags:
- Wine:
0.04 silver
at quality 2 (+10% per extra quality)