Items
IMPORTANT NOTE: This document has not been finalized yet and may change in the future
Filtering by [poison] items.
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- Consume Effect:
Add death poison level ({quality} / 2, minimum 1).
- Tags:
- Coating
- Poison
- Restricted
- Tonic
-
Production Design
- Skill Tag:
Botany
- Time:
4 hours
- Difficulty:
10
- Yield:
9
- Required Facility:
Fire
-
Ingredients
-
{target material}
[herb]
[Fatal Poison]
x11
- Water
x1
-
Tools
- Tags:
- Deadly Nightshade:
3 silver
at quality 1 (+10% per extra quality)
- Consume Effect:
Add fatigue poison level ({quality} / 2, minimum 1).
- Tags:
- Coating
- Poison
- Restricted
- Tonic
-
Production Design
- Skill Tag:
Botany
- Time:
3 hours
- Difficulty:
8
- Yield:
10
- Required Facility:
Fire
-
Ingredients
-
{target material}
[herb]
[Fatigue Poison]
x1
- Water
x1
-
Tools
- Tags:
- Henbane:
0.21 silver
at quality 1 (+10% per extra quality)
- Consume Effect:
Add poison level ({quality} / 2, minimum 1).
- Tags:
- Coating
- Poison
- Restricted
- Tonic
-
Production Design
- Skill Tag:
Botany
- Time:
4 hours
- Difficulty:
10
- Yield:
10
- Required Facility:
Fire
-
Ingredients
-
{target material}
[herb]
[Slow Poison]
x6
- Water
x1
-
Tools
- Tags:
- Mandrake:
0.5 silver
at quality 1 (+10% per extra quality)