Determines maximum movement range, ability to perform physical feats such as acrobatics, and resistance to disease or poison.
Skill at fighting with weapons that make use of chains or ropes to swing, throw, or bind.
Skill at shooting full size projectile weapons like crossbows and muskets.
Skill at attacking with full size bladed weapons like arming swords, long swords, and great swords.
Skill at shooting full size stringed weapons with heavy draw weights that focus on firing power.
Reaction speed and the ability to quickly prepare for incoming attacks.
Deft use of a shield in both blocking and attacking.
Skill at attacking with compact bladed weapons like short swords, daggers, and knives.
Skill at shooting compact stringed weapons with lighter draw weights that focus on firing speed.
Skill at shooting compact projectile weapons like slings and pistols.
Ability to make correct judgments during combat and out-maneuver enemies' decision making process.
Skill at throwing weapons like knives, throwing stars, or javelins.
Skill at fighting without the aid of any held weapon.