Polemos: 4th Age - Skills

Skills

Filtering by [Endurance] skills. Remove Filter

Athletics

Determines maximum movement range, ability to perform physical feats such as acrobatics, and resistance to disease or poison.

Farming

Ability to nurture, breed, and harvest plants for agricultural purposes.

Intimidation

Skill at using physicality for coercion.

Mace

Skill at attacking with blunt bashing weapons like maces, clubs, and war hammers.

Mining

Ability to identify and extract mineral ores from the earth.

Music

Ability to make pleasant and emotive music through the skilled use of pitch, rhythm, and timing, either through singing or a musical instrument.

Offshore

Ability to live life near rivers, lakes, or on the open seas.

Pole Arm

Skill at attacking with blunt hafted weapons like staves, pole axes, and mauls.

Wilderness

Knowledge and familiarity with living off the land, outside the comforts of civilization.